I found it really hard to settle on a definitive opinion with this one. So many aspects of the game scream mediocre, yet I found The Division an incredibly enjoyable experience.
Click here for the full review.
This is the personal blog of Chris Bowring. He started it as a semi-professional, video game enthusiast, content creator / university student. He went through a few awkward years where he interviewed game developers on podcasts, wrote political commentaries and championed the need for mental health awareness. Now he's teamed up with some other guys, started this company, and talks in the third person. To find out what narrative driven games Chris and Quiet Stories are developing, follow this blog or check out Quiet Stories on Twitter (@OurQuietStories), Instagram (@quiet_games_mag) or Facebook (Quiet Stories).
I found it really hard to settle on a definitive opinion with this one. So many aspects of the game scream mediocre, yet I found The Division an incredibly enjoyable experience.
Click here for the full review.
Arkane president Raphael Colantonio released some riveting new details about the upcoming Prey, in a new video by Bethesda.
It’s a cart racer, with a focus on destruction rather than speed. Despite looking fairly forgettable, it’s a blast to play.
After I heard about its performance issues upon release, I decided to give Avalanche a chance to fix things up. And after over 7 months, my disappointment in this game is palpable.
Narrative is one of the central catalysts to creating entertaining and emotionally captivating media. Films such as inception left us reeling, with complex ideas on consciousness and the implications of tampering with an individual’s memories. While what some call, the golden age of television, has brought forth gritty drama’s that lead us to empathise with drug dealers (Breaking Bad), fear other people more than flesh eating virus’s (The Walking Dead), and question who’s death is most imminent (Game of Thrones). Both film and television have adapted and evolved the ways that they tell stories over the last 20 years. Yet there is one medium that has seen far more narrative growth than any other. Video Games.
Continue reading “How Narrative has Evolved in Video Games – A History of Naughty Dog”
Although fans were delighted by the return of the fabled Hideo Kojima at Sony’s 2016 E3 conference, many were left scratching their heads over what his next project actually was.
Continue reading “Death Stranding Teaser Will be in Final Game”
Evolve launched in the first quarter of 2015, to so so reviews and poor player retention. Despite stunning graphics and a unique hook the game just didn’t stick. Some blamed the complicated learning curve for new players, others the intense reliability on coordination between team mates, while many grew annoyed with the over priced DLC.
Although not quite as good as The Last of Us, Uncharted 4 is a masterpiece and my current candidate for game of the year. The game is an ingenious mix of narrative storytelling and interactivity.
It’s official! It’s finally happened! After four turbulent years, development has wrapped up on the long anticipated No Man’s Sky.
I thought Unravel was ok, but fell flat in reaching it’s potential due to a confusing narrative, and at times irritating puzzles.